DM-HoldTheCamp
Written by Oldman   
Sunday, 27 June 2004
This is my first attempt at building a map and my objective was to create a map that would be fun to use for invasion. The map consists of several buildings and a couple of towers, surrounded by an outer wall and fence.

Author: CmdTucker

This is my first attempt at building a map and my objective was to create a map that would be fun to use for invasion. The map consists of several buildings and a couple of towers, surrounded by an outer wall and fence. The spawn points are placed outside of this so that at the start of a round players must rush into the middle to get weapons, and in invasion all the monsters spawn outside of the camp. There is also an underground section, to allow easy access from one side of the map to the other.

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Here we have a side view of the map, nice and big you spawn outside like the author says and from there your on your own.

Now you have options run the outside wall and grab the ion painter or the Redemmer, but as for main weapons you have to venture inside for them. Also on the two corners you will find a ladder leading down into the tunnel that runs corner to corner with one ladder in the middle that leads up to that center sandbag BTW pickup the flak gun before you climb.

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Here we go if you do make it inside why not climb one of the two towers where you'll find a lighting rifle or a sniper rifle, now snip someone.



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Here was that tunnel I mentioned, did I say tight and after you go down here only two ways to go so be ready to frag.



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I like this shot: I'am going to give you such a headache in a moment.



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Ion painter and towers make my day hope you're not in that bunker.



The map played well, good frame and lots to do, two sniping towers, good cover from inside or behind the bunkers, stand outside and send in the Redemmer or take a chance in the tunnel.

This map can be found at Unrealplayground .
Last Updated ( Sunday, 04 December 2005 )